Deepnaut
Venture through the deep seas, discover unique sea monsters and upgrade your submarine to explore deeper and deeper in the spooky waters of Deepnaut.
The level is randomly generated every time you play.
Controls:
- W - accelerate
- A/D - steer
- Space - charge an attack
- Graphics -
Jesse
- Programming -
Patryk Cabaj
Łukasz "Luksor" Kaleta
Grzegorz Knapczyk
- Sound -
kondik
Łukasz "Luksor" Kaleta
All the assets have been done by our team EXCEPT: Google Fonts “Anta” by Sergej Lebedev
Every team member also designed 1 sea monster each
Status | Prototype |
Platforms | HTML5 |
Author | Patrykgazing |
Genre | Survival |
Made with | Unity |
Tags | Ludum Dare 57, Roguelite, underwater |
Links | Ludum Dare |
Comments
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Upgrades don't seem to persist after matches. They also stay locked when you have enough points sometimes.